Spatial Audio & Head Tracking Solution

Ceva-RealSpace
Download Product Note

Ceva-RealSpace is a complete Spatial Audio software solution combining precise 3D rendering and accurate, low-latency head tracking.

RealSpace supports multiple system architectures, giving you the flexibility to render content directly on TWS earbuds, headphones, XR headsets, or speakers for the lowest latency. Or choose to render spatial audio on PCs, mobile phones, or gaming systems and save BOM costs on the device.

RealSpace operates independently of audio codec choices, source vendors, or device ecosystems. Pre-integrated on some of the top audio SoCs in the industry, RealSpace helps you bring cutting-edge products to market faster and with less risk.

The Solution

RealSpace is a platform-independent software package that is tunable to the resources available in each specific platform. It is available in two variants for different product types.

Ceva-RealSpace Personal is designed for personal audio devices like TWS and Headphones. RealSpace Personal combines superior spatial rendering with precise head tracking right on the headset for the lowest latency experience. RealSpace Personal is available for Ceva-BX DSP cores, Cadence HiFi DSP cores, Arm Cortex-M MCUs, and Qualcomm Kalimba DSP cores.

Ceva-RealSpace Elevate is designed for the Mobile and PC ecosystems. RealSpace Elevate pairs spatial rendering on the host Android or Microsoft Windows device with head tracking on the headset for a complete system. RealSpace Elevate is available as a licensable Windows Audio Processing Object (APO) which enables OEMs to create differentiated, branded spatial audio experiences for PC gaming headsets while reducing development cost and complexity. RealSpace Elevate is also available to be deployed as an Android Spatializer for use on mobile devices.

 

 

Benefits

Across Consumer Electronics devices, users expect seamless, engaging, and immersive experiences.

For headphones, TWS, and XR headsets, spatial audio with 3D rendering and head tracking is the key to providing experiences like knowing exactly where an enemy’s footsteps are when gaming, feeling part of the crowd when watching live sports, hearing each musician in the band as if you were at a live concert, or merging the real and virtual worlds in XR.

RealSpace delivers these experiences regardless of codec, content provider, or device ecosystem.

 

Key Features

  • Fully-integrated spatial audio renderer and head tracking
  • Supports mono, stereo and multi-channel audio input
  • Multiple auto-recentering modes to combat drift in head tracking
  • Tuned presets available for Movies, Games, Music, Communications and Podcasts
  • Stereo Upmixing brings 360° immersion to music and movies limited by Bluetooth bandwidth Small memory and compute requirements yielding excellent battery life and more features
  • Pre-integrated with the full audio pathway on top Audio SoC’s from leading suppliers for fast time to market and lower risk
  • Windows APO solution includes gaming-focused enhancements, such as controls to highlight critical in-game sounds such as footsteps and gunshots as well as a fully customizable reference application
  • Available for multiple system architectures including Ceva-BX DSPs, Cadence HiFi DSPs, Arm Cortex-M MCUs, and Qualcomm Kalimba DSPs, as well as for Android Spatializer and Windows APO implementations